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Elite Dangerous: Engineering and Guardian tech

Every price here is what you pay. Open an offer for the full breakdown.

Offers

Guardian or tech broker blueprint unlock

Fully safe

One technology broker blueprint of your choice unlocked on your account: a Guardian module, weapon or fighter such as the Guardian FSD Booster, or a human tech broker module such as the pre-engineered FSD. Login after payment.

  • PC Live, PC Legacy
  • Starts from 30 minutes
Price
€18.90

Guardian blueprint packs

Fully safe

Guardian blueprints unlocked in one go: all 6 modules, all 14 weapons (Gauss Cannon, Plasma Charger and Shard Cannon in every size and mount), all 3 fighters, or the whole set. Login after payment.

  • PC Live, PC Legacy
  • Starts from 30 minutes
Price
€79.99

Ship module engineered to grade 5

Fully safe

One ship module engineered from grade 1 to grade 5 with an experimental effect, the blueprint and effect you pick. The engineer for that blueprint must be unlocked. Login after payment.

  • PC Live, PC Legacy
  • Starts from 30 minutes
Price
€24.99

Engineering materials farm

Fully safe

Engineering materials farmed on your account: a full stack each of one raw, one manufactured and one encoded material you name, or everything one ship build of yours needs. Login after payment.

  • PC Live, PC Legacy
  • Starts from 30 minutes
Price
€19.90

Suit or hand weapon to grade 5

Fully safe

One Odyssey hand weapon or suit (Maverick, Dominator or Artemis) upgraded on your account to grade 5, the top grade. Needs Odyssey. Login after payment.

  • Starts from 30 minutes
Price
€22.99

Elite Dangerous engineering and Guardian tech

Guardian or tech broker blueprint unlock opens one technology broker blueprint you pick: a Guardian module, weapon or fighter such as the Guardian FSD Booster, or a human tech broker module such as the pre-engineered FSD. Guardian blueprint packs open all 6 modules, all 14 weapons, all 3 fighters or the whole set in one go, and once unlocked you buy them in outfitting as often as you like.

Ship module engineered to grade 5 takes one module from grade 1 to grade 5 with the blueprint and experimental effect you pick; the engineer for that blueprint must be unlocked. Engineering materials farm brings a full stack each of one raw, one manufactured and one encoded material you name, or every material one ship build needs. Suit or hand weapon to grade 5 upgrades one Maverick, Dominator or Artemis suit or one hand weapon, and needs Odyssey. Everything except suits and hand weapons comes for PC Live or PC Legacy.

Engineering and Guardian tech: questions

4
What's in the Guardian packs?

6 modules: the Guardian FSD Booster, Hybrid Power Plant, Hybrid Power Distributor and the shield, hull and module reinforcement packages. 14 weapons: Gauss Cannon, Plasma Charger and Shard Cannon in every size and mount. 3 fighters: Trident, Javelin and Lance.

What are Guardian weapons for?

They're the anti-Thargoid (AX) weapons. Once unlocked, you buy them in outfitting as often as you like.

Do I need the engineer first?

For a module engineered to grade 5, yes: the engineer for that blueprint must be unlocked on your account. The offers in Engineers unlock them.

Do you need my login?

Yes, it's all on your account. After payment, send your login through the encrypted form on your order page, never in chat.